RCTW does not change the core gameplay mechanics or objective from its decade-old brethren. Until a point at which we can refine our skills, keep in mind that all discussion here is based on limited gameplay experience. RCT is a series that demands hours of time to build a park that doesn’t resemble a failed architect’s worst efforts or fling visitors from the heights of a roller coaster. There’s no uncertainty that press demos are notoriously limited in every imaginable fashion – but the most critical is time. Below information was supported with insight from both Labunka and Nvizzio Technical Director Andy Wilson. PAX Interview with Atari & RCTW Gameplay FootageĪbove is embedded a video interview with Atari’s Matt Labunka. This Roller Coaster Tycoon World gameplay preview focuses discussion on mod support and mechanics.
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